Claude Opus 5作者 Spectro

在 Blender 中打造带真实布线与引擎的高达级机甲

Claude Opus 5 通过长对话操控 Blender,做出细节丰富的机甲:肩部引擎、布线腿部与轮足、驾驶舱躯干和一门大炮。

在 Blender 中打造带真实布线与引擎的高达级机甲
Claude Code + Three.js(仅代码)Wandy 2
真实模型 · 360°两者都基于同一张照片:左边是 Claude Code(Opus 5.5)用 Three.js 代码建模的一次未经修改的运行结果;右边是 Wandy 2。

创建精细的 3D 模型

单靠代码只能做出简单的形状。Wandy 2 能用一张照片生成带纹理的 3D 模型,直接用在同一个场景里。

Claude Opus 5 提示词

lets think about the design of the mech, essentially he has 2 turboshaft engines and runs on electric motors + hydraulic power, he also has an apu, maybe  pneumatic system too,  he has strong bateries that help him coast a lil bit if things get messy, im think about having the 2 engines sit on the shoulders of the mech, with the service panel outwards so we can do maintennce on it. btw look at the systems of the mech again and then we're going create all of the systems physically.its gonna be awesome, set some agent to help you with this and rebuild the torso section, but leaving a large space in the middle for the cockpit + sleeping pod.

如何使用这条提示词

  1. 把第一条提示词粘贴到连接 Blender 的 Claude Opus 5 智能体中,再用后续消息继续推进。

  2. 修改引擎布局、动力系统、轮子或武器,并按你的想法描述驾驶舱。

  3. 让子智能体负责手臂、绑定和动画,并保存完成的部件以便复用。

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