用 Three.js 制作的 Zork 3D 动作冒险重制版

GPT-6 Astra 把经典文字冒险改成可玩的 3D 游戏,保留原谜题并新增战斗,所有场景都用 Three.js 构建。

在线演示

Claude Code + Three.js(仅代码)Wandy 2
真实模型 · 360°两者都基于同一张照片:左边是 Claude Code(Opus 5.5)用 Three.js 代码建模的一次未经修改的运行结果;右边是 Wandy 2。

创建精细的 3D 模型

单靠代码只能做出简单的形状。Wandy 2 能用一张照片生成带纹理的 3D 模型,直接用在同一个场景里。

Wandy3D 制作说明

作者没有公开提示词,因此我们写下了复现这个作品的方法。

Build a browser-based 3D action-adventure game in Three.js that reimagines a classic 1970s text adventure. Keep the original story and puzzles, and add combat encounters. Model every environment and character procedurally in code: an open forest clearing with a white farmhouse and a boarded door, a dim living room with a rug, tables and bookcases, and a pitch-dark cellar. Use first-person movement and mouse look, an interaction prompt for items and doors, an inventory, and a text overlay that shows the location name and descriptive narration in a serif typeface. Use moody, realistic lighting with fog outdoors and near-black interiors that require a light source. Deliver a deployable web project that runs from a static host. Done means a player can walk from the house exterior inside, pick up items, descend to the cellar, and see the narration update by room.

如何使用这条提示词

  1. 在编码智能体中把构建说明交给 GPT-6 Astra,要求生成 Three.js 项目。

  2. 换成别的经典文字冒险,或修改场景、战斗和叙述风格。

  3. 在浏览器试玩,然后逐个房间迭代光照、谜题和敌人。

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