在 Blender 中制作的自由塔 3D 模型与环绕镜头渲染
GPT-6 Astra 凭一条提示词在 Blender 里建出德黑兰自由塔,作者指出轮廓接近,但部分比例不够准确。
Claude Code + Three.js(仅代码)Wandy 2
创建精细的 3D 模型
单靠代码只能做出简单的形状。Wandy 2 能用一张照片生成带纹理的 3D 模型,直接用在同一个场景里。
Wandy3D 制作说明
作者没有公开提示词,因此我们写下了复现这个作品的方法。
Build a 3D model of the Azadi Tower in Blender and render it as a short orbiting camera shot. Model the white, curved monument with its four splayed legs rising into a tall central arch, fine vertical ribbing on the surface, a lattice of green-tinted glass in the upper arch and a crown of small towers at the top. Place it on a paved plaza with lawn, scattered trees, a shallow reflecting pool, low city buildings and distant mountains on the horizon. Use bright daylight, a blue sky with soft clouds and realistic materials. Animate the camera moving around the tower for about ten seconds. Focus on getting the overall silhouette and proportions right, check them against reference photos and correct any mismatch in the arch curvature and leg shape. Deliver the Blender file and the rendered clip.
如何使用这条提示词
在启用 computer use 并打开 Blender 的环境中,把构建说明交给 GPT-6 Astra。
换成其他地标,并按你的参考照片设定广场、天空和镜头路径。
把渲染图与实景照片对比,让它修正拱门弧度、塔腿形状和表面细节。
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