GPT-6 Astra作者 MSB

带加减门和终点关卡的人群跑酷小游戏

对比测试:GPT-6 Astra 配合 Codex 做出粉彩风闯门跑酷,旁边是 Fable 5.1 版本,作者认为 Astra 更胜一筹。

Claude Code + Three.js(仅代码)Wandy 2
真实模型 · 360°两者都基于同一张照片:左边是 Claude Code(Opus 5.5)用 Three.js 代码建模的一次未经修改的运行结果;右边是 Wandy 2。

创建精细的 3D 模型

单靠代码只能做出简单的形状。Wandy 2 能用一张照片生成带纹理的 3D 模型,直接用在同一个场景里。

Wandy3D 制作说明

作者没有公开提示词,因此我们写下了复现这个作品的方法。

Build a casual 3D crowd-runner game that plays in the browser. The player steers a small group of colorful characters down a long track and passes through gates that add or subtract members, such as plus twelve or minus twenty, and multiply gates. The goal is to arrive at the final barrier with enough people to meet its requirement, shown on a sign. Use a soft, warm pastel look with rounded arches and cream floors, a large live counter of the crowd size, short on-screen hints between gates, and a start and result panel. Keep the camera behind the crowd with a gentle tilt. Controls: left and right movement by mouse drag or arrow keys. Add simple sound cues for gates and the final check. Deliver a single playable project that runs without installation. Done means a full run from start to the final barrier with a clear win or lose message and a replay button. Make the interface text easy to translate.

如何使用这条提示词

  1. 把构建说明贴给运行 GPT-6 Astra 的 Codex,或任何可选择模型的智能体平台。

  2. 按你的想法修改主题、门的数值、人群角色和终点人数要求。

  3. 完整玩一局,用同一说明与其他模型对比,再让它加关卡、音效或计分。

原帖你是作者吗? 请联系我们修改或删除此页面