在 Blender 中逐个零件建模的细节蒸汽机车
GPT-6 Astra 依据图纸在 Blender 中建模蒸汽机车,包含车轴、汽包、悬挂连杆等数百个独立命名的零件。
Claude Code + Three.js(仅代码)Wandy 2
创建精细的 3D 模型
单靠代码只能做出简单的形状。Wandy 2 能用一张照片生成带纹理的 3D 模型,直接用在同一个场景里。
Wandy3D 制作说明
作者没有公开提示词,因此我们写下了复现这个作品的方法。
Build a detailed 3D model of a vintage steam locomotive with tender in Blender, driven by a Python script that you run inside Blender. Use a side-view blueprint as the reference for proportions. Construct the model from many separate, clearly named objects rather than one merged mesh: boiler, steam dome, sand dome, smokestack, cab, headlamp, bell, driving wheels, axles, journal boxes, stays, suspension links, rods, pilot, couplers and the tender with its lettering panel. Place every part exactly where it belongs mechanically so the wireframe looks like a real machine from any angle, and sit the locomotive on a stretch of railway track. Keep a neutral grey material and a simple ground plane with soft lighting. Organise the outliner with meaningful names. Done means the model is complete from all sides, parts can be selected individually, and the solid and wireframe views both hold up.
如何使用这条提示词
在连接 Blender 的智能体中把构建说明交给 GPT-6 Astra,并附上侧视参考图。
更换车辆或年代,例如有轨电车或内燃机车,并要求零件独立且命名清晰。
查看大纲和线框,再让模型加材质、车轮转动绑定或转台渲染。
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