根据线稿在 Blender 中重建的可编辑蒸汽火车头
GPT-6 Astra 依据平面线稿,在 Blender 中重建了一台老式蒸汽火车,由数千个可单独编辑的对象组成。
Claude Code + Three.js(仅代码)Wandy 2
创建精细的 3D 模型
单靠代码只能做出简单的形状。Wandy 2 能用一张照片生成带纹理的 3D 模型,直接用在同一个场景里。
Wandy3D 制作说明
作者没有公开提示词,因此我们写下了复现这个作品的方法。
Build a detailed 3D steam locomotive with tender in Blender, reconstructed from a flat line drawing used as the reference image. Model every visible part as its own editable object with clean geometry and clear names: boiler, smokestack, domes, cab, headlamp, bell, wheels, rods, tender body and rail track. Keep a neutral gray clay-style material and a simple ground plane with soft shadows so the form is easy to read. Work through a Blender Python script or agent session that creates the objects, and let the detail level be adjustable from simplified to highly detailed. Deliver a .blend file with a tidy outliner hierarchy. Done means the locomotive's silhouette and proportions match the drawing, each part can be selected and moved separately, and it renders cleanly from several angles.
如何使用这条提示词
打开接入 GPT-6 Astra 的 Blender 智能体,附上交通工具线稿并粘贴构建说明。
把参考图换成其他机器,并说明希望简化还是精细的程度。
在大纲视图中检查并选取部件,再让模型调整比例、材质,或添加轨道与场景。
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