GPT-6 Astra作者 daniel

根据手游广告还原的等距视角可玩浏览器游戏

GPT-6 Astra 把一则手游广告做成了带堆叠玩法的竖屏浏览器游戏,并与原广告并排对比展示。

Claude Code + Three.js(仅代码)Wandy 2
真实模型 · 360°两者都基于同一张照片:左边是 Claude Code(Opus 5.5)用 Three.js 代码建模的一次未经修改的运行结果;右边是 Wandy 2。

创建精细的 3D 模型

单靠代码只能做出简单的形状。Wandy 2 能用一张照片生成带纹理的 3D 模型,直接用在同一个场景里。

Wandy3D 制作说明

作者没有公开提示词,因此我们写下了复现这个作品的方法。

Build a small browser game that recreates the mechanics seen in a mobile game ad. Use an isometric, portrait-oriented view of an orange wooden platform with a fence along its edge, next to a large field packed with tiny crowd figures on a snowy blue backdrop. The player character walks around the platform, picks up items from a station and carries them as a growing vertical stack, then drops them at a drop-off point. Include small icons over workstations, a bridge or ramp that extends toward the field, and a crowd that reacts as the player progresses. Use a bright, saturated casual-game palette with soft shadows and chunky low-poly models, optionally prepared in Blender. Support touch or mouse drag controls with a virtual joystick. Deliver a self-contained web build that runs on a phone, and treat it as done when the core loop of collecting, stacking and delivering feels playable and visually close to the ad.

如何使用这条提示词

  1. 在编程智能体中把构建说明交给 GPT-6 Astra,并附上想还原的广告截图。

  2. 更换主题、平台美术和收集物,并为手机调整摇杆或点击操作。

  3. 试玩第一版,再让它调整堆叠高度、移动速度和人群行为,直到接近广告效果。

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