三个3D小游戏:粘球滚城、水豚漂流、饺子传送带闪避

对比测试:Claude Fable 5.1与上一版收到相同的三个游戏指令,新版完成时花费更低。

Claude Code + Three.js(仅代码)Wandy 2
真实模型 · 360°两者都基于同一张照片:左边是 Claude Code(Opus 5.5)用 Three.js 代码建模的一次未经修改的运行结果;右边是 Wandy 2。

创建精细的 3D 模型

单靠代码只能做出简单的形状。Wandy 2 能用一张照片生成带纹理的 3D 模型,直接用在同一个场景里。

Wandy3D 制作说明

作者没有公开提示词,因此我们写下了复现这个作品的方法。

Build three small browser games, each as its own self-contained HTML file with a 3D look. Game one: a sticky ball rolling through a toy city that picks up everything in its path and grows, shown from a chase camera with a score and size readout. Game two: an endless-runner river course where a capybara surfs downstream, steering left and right around logs and buoys, with rings to pass through, a final stretch with a checkered finish line and a placement screen with a replay button. Game three: a dumpling dodging obstacles on an endless conveyor belt in a dim kitchen-like hall with hanging lamps, speeding up over time. Use bright, readable colours, simple keyboard or touch steering, a restart option, and a distance or timer HUD. Done means each game starts, scores and ends cleanly.

如何使用这条提示词

  1. 在智能体中用Claude Fable 5.1运行这份构建说明,每次生成一个游戏。

  2. 更换主角和场景,比如熔岩河上的刺猬,或在银行里滚动的硬币。

  3. 试玩后让它加快节奏、增加道具或排行榜,再对比不同版本的结果。

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