Unity手机3D解锁盒谜题游戏,25关并可导出APK

GPT-6 Astra把创意做成了可安装的Android版:触控谜题《DEVICE》共25关,目标是打开发光的锁盒。

Claude Code + Three.js(仅代码)Wandy 2
真实模型 · 360°两者都基于同一张照片:左边是 Claude Code(Opus 5.5)用 Three.js 代码建模的一次未经修改的运行结果;右边是 Wandy 2。

创建精细的 3D 模型

单靠代码只能做出简单的形状。Wandy 2 能用一张照片生成带纹理的 3D 模型,直接用在同一个场景里。

Wandy3D 制作说明

作者没有公开提示词,因此我们写下了复现这个作品的方法。

Build a 25-level mobile 3D puzzle game in Unity for Android, delivered as a buildable project that exports an APK. The player faces a dark, high-tech lock box in a moody blue-black laboratory with soft rim lights. Each level shows a short objective and tutorial text on screen. Puzzles use touch: tap numbered contact points in the right order, drag to rotate the box and find a rear latch, press and hold, double-knock, and link separate contacts to complete a circuit. Add a title screen, a menu, hint and retry buttons, an input-assist toggle, and short story messages between stages from an AI character. Show a progress counter such as level 3 of 25. Keep visuals minimal and clean, with a glass door, rotating dial ring and glowing blue core. Done means all 25 stages can be played in sequence on a phone, with clear feedback when each lock opens.

如何使用这条提示词

  1. 在编程智能体里把构建说明交给GPT-6 Astra,要求它把Unity项目做到可导出APK。

  2. 按你的游戏替换主题、关卡数量、谜题机制或界面语言。

  3. 在手机上测试APK,再逐关调整提示、操作和难度。

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