Three.js 写实山谷风景:薄雾湖泊与松林
Claude Fable 5.1 用约 26 分钟生成了 Three.js 山谷风景,有松林、雾气笼罩的湖面和低垂的金色太阳。
Claude Code + Three.js(仅代码)Wandy 2
创建精细的 3D 模型
单靠代码只能做出简单的形状。Wandy 2 能用一张照片生成带纹理的 3D 模型,直接用在同一个场景里。
Wandy3D 制作说明
作者没有公开提示词,因此我们写下了复现这个作品的方法。
Build a photorealistic mountain landscape in Three.js as a single self-contained HTML file. Show a wide valley with a misty lake, forested hills covered in small pine trees, jagged distant peaks and a large rocky slope close to the camera. Light the scene with a low, warm sun that produces golden haze, soft atmospheric fog and long depth falloff, and add a pale sky with thin clouds. Use procedural terrain with detailed rock texturing and lighting that catches the surface grain. Animate a slow, steady camera drift through the valley so the parallax between foreground slope and distant ridges is clear, with a small bird or distant speck crossing the sky if possible. Keep the palette warm: ochre, brown, muted green and cream. Render at full window size and keep it smooth on a desktop GPU. Done when the scene loads without any external assets and the camera glides continuously over the terrain looking convincingly natural.
如何使用这条提示词
在你的编程工具里选 Claude Fable 5.1,粘贴简短的风景需求并指定 Three.js。
按需修改地貌、时间段、雾的浓度或镜头路径。
运行 HTML 文件,再要求更清晰的岩石纹理或更多树木来继续优化。
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