用Blender重建1893年芝加哥世博会场景

GPT-6 Astra花数小时研究老照片和地图,在Blender中还原“白城”,各建筑对照历史资料检验。

Claude Code + Three.js(仅代码)Wandy 2
真实模型 · 360°两者都基于同一张照片:左边是 Claude Code(Opus 5.5)用 Three.js 代码建模的一次未经修改的运行结果;右边是 Wandy 2。

创建精细的 3D 模型

单靠代码只能做出简单的形状。Wandy 2 能用一张照片生成带纹理的 3D 模型,直接用在同一个场景里。

Wandy3D 制作说明

作者没有公开提示词,因此我们写下了复现这个作品的方法。

Build a 3D reconstruction of a historic world's fair in Blender, driven by a Python script. First gather historical photographs, maps and building dimensions, and note where sources disagree. Model each major hall as a simple white-plaster block with its dome, columns and portals, plus a lagoon, a basin, tree-lined paths, a railway with a steam locomotive and a terminal station, all placed according to an old fairground map. Use a pale palette of white buildings, green lawns and blue water under a clear sky. Render a side-by-side sheet for each building comparing the original photo with your model, then an aerial view of the whole grounds. Let the user walk or fly around the scene to feel its scale. Start with a rough minimum viable version of the layout, then refine facades one building at a time, checking each against its reference photo. Done means a navigable scene whose main buildings match the historical layout and proportions.

如何使用这条提示词

  1. 在编程智能体中把构建说明交给GPT-6 Astra,并要求它长时间连续工作。

  2. 换成其他历史事件或城市,并提供你自己的参考照片、地图和建筑尺寸。

  3. 先做粗略布局,再逐栋对照照片细化,并比较渲染结果。

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