带岩浆房的交互式 3D 火山剖面模拟

Claude Opus 5.5 做出浏览器火山模拟:分层地质剖面、5 公里深的岩浆房,以及实时数据面板。

在线演示

Claude Code + Three.js(仅代码)Wandy 2
真实模型 · 360°两者都基于同一张照片:左边是 Claude Code(Opus 5.5)用 Three.js 代码建模的一次未经修改的运行结果;右边是 Wandy 2。

创建精细的 3D 模型

单靠代码只能做出简单的形状。Wandy 2 能用一张照片生成带纹理的 3D 模型,直接用在同一个场景里。

Wandy3D 制作说明

作者没有公开提示词,因此我们写下了复现这个作品的方法。

Build an interactive 3D volcano simulation as a browser page. Show a cutaway block of terrain with colored rock strata, a glowing magma chamber several kilometers below the surface, a conduit rising to a cone-shaped volcano with green slopes and a few small buildings and monitoring stations nearby. Animate magma pressure rising, glowing sparks and ejecta, steam vents and a camera that can orbit and zoom between a wide view and close views of the chamber. Add a dark control-room setting with wall screens, thin light strips, readout panels showing temperature and pressure, and a compact UI panel with mode toggles and short explanatory captions. Use real-time 3D rendering with particles and emissive materials. Done means the user can orbit, switch modes and watch an eruption sequence unfold.

如何使用这条提示词

  1. 把构建说明交给 Claude Opus 5.5,要求生成带轨道相机的 3D 网页。

  2. 修改深度、岩层、界面模式或场景,比如海岛火山或地热电站。

  3. 运行并旋转剖面,再让模型优化喷发粒子、读数和讲解文字。

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