可在浏览器中交互的林间溪流与池塘,水面泛起涟漪

GPT-6 Astra 做出可运行的原型:林间溪流汇入池塘,苔石周围水流打旋,还带有实时设置面板。

Claude Code + Three.js(仅代码)Wandy 2
真实模型 · 360°两者都基于同一张照片:左边是 Claude Code(Opus 5.5)用 Three.js 代码建模的一次未经修改的运行结果;右边是 Wandy 2。

创建精细的 3D 模型

单靠代码只能做出简单的形状。Wandy 2 能用一张照片生成带纹理的 3D 模型,直接用在同一个场景里。

Wandy3D 制作说明

作者没有公开提示词,因此我们写下了复现这个作品的方法。

Build an interactive woodland river scene that runs in the browser. Show a stream flowing into a clear green pond, seen from above with a slowly moving camera. Include rippling, reflective water with foam and swirls around mossy boulders, grassy banks, dense trees and small drifting particles. Overlay a large serif headline reading Follow the water, with a short caption and a small translucent control panel at the right with a few sliders and toggles for the environment. Use a deep green palette with soft sunlight and light shafts. Let the viewer move through the scene and change settings in real time. Deliver it as a web page using a 3D library and custom water shaders. Done means a working prototype where water, rocks and vegetation look convincing at smooth frame rates.

如何使用这条提示词

  1. 在编程智能体中把构建说明交给 GPT-6 Astra,并指定想用的 3D 库。

  2. 把场景改成山涧或湖泊,并调整标题和面板里的设置项。

  3. 运行后浏览场景,再迭代水面着色、岩石布置和性能。

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