玻璃办公室等距小场景,灯光从白天过渡到夜晚
GPT-6 Astra 在 Blender 中建模办公室,并用 Three.js 让它动起来:桌椅、汽车和小人,日光渐变为温暖的夜晚。
Claude Code + Three.js(仅代码)Wandy 2
创建精细的 3D 模型
单靠代码只能做出简单的形状。Wandy 2 能用一张照片生成带纹理的 3D 模型,直接用在同一个场景里。
Wandy3D 制作说明
作者没有公开提示词,因此我们写下了复现这个作品的方法。
Build an isometric 3D diorama of a modern single-storey office for a web onboarding page. Model the building in Blender (or procedurally) and export it for Three.js: glass walls, a wooden floor, rows of desks with chairs and computers, a meeting table, a lounge corner and a small parking strip with colourful cars along one side. Use a clean white page background with soft shadows under the floor slab. Add a day-to-evening transition: bright neutral daylight first, then warm interior lights glowing while the exterior goes dark. Animate small people walking between desks. Use a fixed isometric orthographic camera. Deliver one web project that loads the model and plays the lighting change in a loop. Done when the scene renders smoothly, the evening lighting looks warm and readable, and the figures move without clipping.
如何使用这条提示词
在你的编程智能体中把构建说明交给 GPT-6 Astra,要求输出 Blender 模型和 Three.js 场景。
把建筑换成你自己的空间:修改布局、家具、车辆颜色、配色和人数。
得到带灯光变化的等距场景;之后可以让它加悬停标签或相机环绕。
原帖你是作者吗? 请联系我们修改或删除此页面






