用Blender还原里斯本商业广场并带镜头飞越

GPT-6 Astra一次性在Blender中建出里斯本滨水广场:拱廊、凯旋门、雕像、河流,还有飞行镜头。

Claude Code + Three.js(仅代码)Wandy 2
真实模型 · 360°两者都基于同一张照片:左边是 Claude Code(Opus 5.5)用 Three.js 代码建模的一次未经修改的运行结果;右边是 Wandy 2。

创建精细的 3D 模型

单靠代码只能做出简单的形状。Wandy 2 能用一张照片生成带纹理的 3D 模型,直接用在同一个场景里。

Wandy3D 制作说明

作者没有公开提示词,因此我们写下了复现这个作品的方法。

Build a Blender scene, delivered as a Python script, that recreates a grand riverside European plaza in Lisbon. Model a huge open square with pale paving and light line patterns, bordered on three sides by long yellow arcaded buildings with terracotta roofs, and a monumental white triumphal arch in the middle of the far side. Place a bronze equestrian statue on a stepped stone pedestal with railings at the center. Open the fourth side to a wide river with a quay, a small sailboat and a distant green shoreline. Add dense red-roofed city blocks behind the buildings, street lamps, a tram and many tiny pedestrians. Use physically based materials, soft late-afternoon sun and a cloudy sky. Animate a slow camera flight that starts high above the square and descends toward the statue, then turns to look over the water. Done means a rendered 30 second sequence with believable architecture, lighting and scale.

如何使用这条提示词

  1. 在能运行Blender Python脚本的智能体中,把构建说明交给GPT-6 Astra。

  2. 把广场换成你熟悉的地标,并调整建筑颜色、天气和时间。

  3. 渲染镜头飞越,再让模型修正比例、材质或人群密度。

原帖你是作者吗? 请联系我们修改或删除此页面