Three.js 玻璃瓶中的体素风暴海洋,雨雪雷电与海怪
在同一提示词的双模型对比中,Claude Fable 5.1 做出瓶中体素海:有帆船、灯塔、降雨、闪电和巨型海蛇。
Claude Code + Three.js(仅代码)Wandy 2
创建精细的 3D 模型
单靠代码只能做出简单的形状。Wandy 2 能用一张照片生成带纹理的 3D 模型,直接用在同一个场景里。
Wandy3D 制作说明
作者没有公开提示词,因此我们写下了复现这个作品的方法。
Build a living, interactive voxel diorama inside a glass bottle lying on a wooden dock, as one self-contained Three.js page. Fill the bottle with about 1,700 animated voxel columns forming a rolling blue ocean, a wooden sailing ship, a striped lighthouse, a small palm island, an old shipwreck, seagulls and jumping fish. Add a storm cycle: dark sky, falling rain, lightning flashes and a giant sea serpent rising from the waves. Include a paper label on the dock reading the name of the scene. Keep every element clipped inside the glass so nothing pokes through. Let the user orbit the camera with the mouse. Use warm wood tones against deep teal water and a glass material with subtle reflections. Done means the scene runs smoothly, the weather changes, and no geometry leaves the bottle.
如何使用这条提示词
在使用 Claude Fable 5.1 的工具里粘贴构建说明,要求生成单个 Three.js 页面。
把瓶中内容换成沙漠、空间站或森林,并修改天气事件。
旋转镜头检查是否穿出玻璃,再要求增加生物或改变时间段。
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