黄昏中的艺术宫圆形大厅,用Blender建模并渲染

GPT-6 Astra在Blender中还原了旧金山地标:潟湖边发光的圆厅与柱廊,以黄昏镜头缓缓推进。

Claude Code + Three.js(仅代码)Wandy 2
真实模型 · 360°两者都基于同一张照片:左边是 Claude Code(Opus 5.5)用 Three.js 代码建模的一次未经修改的运行结果;右边是 Wandy 2。

创建精细的 3D 模型

单靠代码只能做出简单的形状。Wandy 2 能用一张照片生成带纹理的 3D 模型,直接用在同一个场景里。

Wandy3D 制作说明

作者没有公开提示词,因此我们写下了复现这个作品的方法。

Build a Blender Python script that recreates a classical rotunda and curved colonnade of a famous San Francisco exposition palace as a rendered dusk scene. Model the domed rotunda with its octagonal drum, arched openings, sculpted frieze panels and statues, plus the long row of columns on both sides, standing on the edge of a still lagoon with small trees and a dark treeline behind. Use a deep blue twilight sky and warm uplighting that makes the stone glow peach, with clear mirror-like reflections on the water. Animate a slow camera move that begins at a distance, glides closer to the dome and carved details, then pulls back to reveal the full colonnade. Render the sequence with a physically based renderer. Done means the script builds the geometry, materials, lights and camera path in one run and outputs a smooth video clip of the landmark.

如何使用这条提示词

  1. 在编码工具中把构建说明交给GPT-6 Astra,要求生成Blender Python脚本。

  2. 把建筑、时间段、灯光颜色和镜头路径换成你自己的题材。

  3. 在Blender中运行并渲染视频,再让模型细化雕刻、树木或水面波纹。

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