在 Blender 中从零搭建的粉彩低多边形房屋与室内漫游

GPT-6 Astra 用两天时间在 Blender 中从零做出粉彩小区,各房间家具齐全,漫游镜头最后以剖切视图收尾。

Claude Code + Three.js(仅代码)Wandy 2
真实模型 · 360°两者都基于同一张照片:左边是 Claude Code(Opus 5.5)用 Three.js 代码建模的一次未经修改的运行结果;右边是 Wandy 2。

创建精细的 3D 模型

单靠代码只能做出简单的形状。Wandy 2 能用一张照片生成带纹理的 3D 模型,直接用在同一个场景里。

Wandy3D 制作说明

作者没有公开提示词,因此我们写下了复现这个作品的方法。

Build a stylized 3D house scene from scratch in Blender, scripted with Python. Start with a small plot of green lawn beside a road, with three little houses in teal, pink and lavender, plus trees, fences, utility poles and a bench. Model one house in full detail inside: an entry hall, kitchen with microwave, sink and cutting board, a bedroom with bed, desk, monitors, curtains and a framed landscape painting, a small recording studio with colored office chairs and microphones, and a bathroom with a tub. Use a soft pastel palette, warm wooden floors and simple clean shapes. Set up gentle lighting and plan a camera path that starts with an overview, flies through doors into each room, and ends on a cutaway view of the whole floor plan. Render the walkthrough as a video. Done when every room is furnished and the camera moves through them without clipping.

如何使用这条提示词

  1. 在连接 Blender 的编码智能体里把构建提示交给 GPT-6 Astra,要求用 Python 生成场景。

  2. 更换房屋风格、配色和房间,比如木屋、单间公寓或商店,并调整家具清单。

  3. 渲染漫游视频,再让它优化灯光、增加房间或修改镜头路径。

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