程序化生成的富士山浮空岛与鸟居飞行场景
Claude Fable 5.1 一次生成:Three.js 镜头从日落山谷升空,穿过云海上带鸟居的浮空岛,远处是富士山。
Claude Code + Three.js(仅代码)Wandy 2
创建精细的 3D 模型
单靠代码只能做出简单的形状。Wandy 2 能用一张照片生成带纹理的 3D 模型,直接用在同一个场景里。
Wandy3D 制作说明
作者没有公开提示词,因此我们写下了复现这个作品的方法。
Build a procedural fantasy world in code as one web page using Three.js, with no external assets. Start in a golden-hour mountain valley with pine forests, a small lake, a wooden fence and warm low sun. Then fly the camera along a path up into the sky past floating rock islands linked by thin bridges or cables, each topped with a red torii gate, with waterfalls pouring off the edges into a sea of clouds. In the distance show a snow-capped Mt. Fuji silhouette, with layered purple and pink haze and a sunset gradient sky. Add soft fog, volumetric-looking light and slow drifting debris. Include a small control panel with presets such as golden hour, night and cinematic camera, sliders for fog and clouds, and a reset button. Style: moody, painterly low-poly shapes with a warm orange-to-violet palette. Done when the cinematic ascent plays smoothly from valley to the gates and the panel changes the lighting live.
如何使用这条提示词
把构建说明粘贴到使用 Claude Fable 5.1 的 Claude Code 等智能体中,要求生成单个 Three.js 页面。
替换山体、鸟居、配色或时间,并决定面板里的滑块和预设。
打开页面观看镜头飞行,再让它调整雾气、云层或镜头路径。
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