WebGPU 与 Three.js 制作的软弹果冻解压玩具

GPT-6 Astra 搭好了 Softie 的核心:亮晶晶的果冻团可按凹、拉伸、回弹晃动,脸也随之变形。

Claude Code + Three.js(仅代码)Wandy 2
真实模型 · 360°两者都基于同一张照片:左边是 Claude Code(Opus 5.5)用 Three.js 代码建模的一次未经修改的运行结果;右边是 Wandy 2。

创建精细的 3D 模型

单靠代码只能做出简单的形状。Wandy 2 能用一张照片生成带纹理的 3D 模型,直接用在同一个场景里。

Wandy3D 制作说明

作者没有公开提示词,因此我们写下了复现这个作品的方法。

Build a stress-relief web toy called Softie using WebGPU and Three.js. Show a glossy, jelly-like droplet-shaped blob with a simple face on a clean off-white tabletop, with soft shadows. Pressing on the blob should dent it, dragging should stretch it, and releasing should make it slam back onto the table and wobble slowly to rest. The eyes and mouth must sit on the surface and deform with the body as it squeezes. Add a side panel with a colour picker or swatches, a softness slider, a damping slider and a volume control, plus a Poke button; the space bar also triggers a bounce. Add synthesized sound effects for squishes. Make the layout responsive so it works on desktop and in a phone frame, with a minimal bilingual interface. It is done when the blob feels weighty and elastic, the face follows the deformation and every slider changes the behaviour live.

如何使用这条提示词

  1. 把构建说明交给 GPT-6 Astra 完成核心物理,界面优化和音效可交给较轻量的模型。

  2. 修改角色形状、颜色以及软硬和阻尼范围,调出自己喜欢的手感。

  3. 得到带实时滑块和戳一下按钮的解压玩具,可继续打磨手感、外观和音效。

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