带灯光与广告式运镜的 Three.js 黑胶唱机场景

GPT-6 Astra 用 Three.js 做出昏暗氛围的唱机场景,并由 Astra 自己编排运镜:依次点亮台灯、环绕桌面拍摄。

Claude Code + Three.js(仅代码)Wandy 2
真实模型 · 360°两者都基于同一张照片:左边是 Claude Code(Opus 5.5)用 Three.js 代码建模的一次未经修改的运行结果;右边是 Wandy 2。

创建精细的 3D 模型

单靠代码只能做出简单的形状。Wandy 2 能用一张照片生成带纹理的 3D 模型,直接用在同一个场景里。

Wandy3D 制作说明

作者没有公开提示词,因此我们写下了复现这个作品的方法。

Build an interactive 3D vinyl player scene as a self-contained web page using Three.js. Place a wooden low console in a dark room, with a turntable on top, a pair of small speakers, a cassette, a row of colorful record sleeves along the front and two arc floor lamps with warm cream shades. Keep the palette dark and moody, with warm amber light pools on the wood and faint blue sound-wave ribbons drifting behind the table. Start with a minimal title card that fades into the scene. Add a record that spins, a lid and tonearm, and a small control bar for play and camera options. Script a cinematic camera that pushes in, orbits the table and turns the lamps on one by one, like a furniture advertisement. Done when the scene loads smoothly, the camera sequence plays end to end and the player feels tactile.

如何使用这条提示词

  1. 在编程工具中用 GPT-6 Astra 粘贴构建说明,要求输出单个自包含的 HTML 文件。

  2. 替换家具、唱片、灯光颜色或房间氛围,贴合你自己的产品或风格。

  3. 打开后让 Astra 继续优化镜头路径、灯光时机和唱片旋转细节。

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