通过 Blender MCP 建模、VFX Graph 做火焰的 Unity 奇幻壁炉

GPT-6 Astra 经 MCP 在 Blender 中建出石砌壁炉,导入 Unity 后用 VFX Graph 做出火焰,并配上药水和暖色灯光。

Claude Code + Three.js(仅代码)Wandy 2
真实模型 · 360°两者都基于同一张照片:左边是 Claude Code(Opus 5.5)用 Three.js 代码建模的一次未经修改的运行结果;右边是 Wandy 2。

创建精细的 3D 模型

单靠代码只能做出简单的形状。Wandy 2 能用一张照片生成带纹理的 3D 模型,直接用在同一个场景里。

Wandy3D 制作说明

作者没有公开提示词,因此我们写下了复现这个作品的方法。

Build a cozy fantasy fireplace scene in Unity, driven by an AI agent that models in Blender through a Blender MCP connection. Model a stone-brick fireplace with an arched opening, an iron grate and a wooden mantel. Dress the mantel with glowing purple and blue potion bottles, a hanging dreamcatcher with a pink gem and a small incense burner trailing purple smoke. Export the models and import them into Unity, then create the flame, rising embers and smoke with the VFX Graph. Light the scene with a warm flickering key from the fire against a dark room, with soft purple accents from the potions. Frame the camera straight on to the hearth. Done when the fire animates convincingly in a seamless loop, the lighting feels warm and dim, and the props read clearly.

如何使用这条提示词

  1. 在连接了 Blender MCP 和 Unity 的智能体中,把构建说明交给 GPT-6 Astra。

  2. 按你的奇幻世界修改道具、石材风格、火焰颜色或壁炉台摆设。

  3. 检查 Unity 场景,让 Astra 继续调整 VFX Graph 火焰、火星和灯光。

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