由会说话的AI智能体驱动的Unreal Engine生存世界
GPT-6 Astra在Unreal Engine中搭建了一片荒野世界,每个居民都是独立智能体,它们相互交谈、协作求生,对白以字幕显示。
Claude Code + Three.js(仅代码)Wandy 2
创建精细的 3D 模型
单靠代码只能做出简单的形状。Wandy 2 能用一张照片生成带纹理的 3D 模型,直接用在同一个场景里。
Wandy3D 制作说明
作者没有公开提示词,因此我们写下了复现这个作品的方法。
Build a small survival world in Unreal Engine set in a sunlit semi-arid woodland: red dirt ground, scattered eucalyptus-like trees, dry grass tufts, fallen logs and a few rough wooden shelters and stalls. Populate it with several humanoid characters, each driven by its own language-model agent with a short persona and a shared goal: the group must cooperate to survive by finding food, water and shelter. Let the agents talk to each other and decide what to do, and show their speech as captions at the bottom of the screen with a small status overlay in the corner. Use a third-person camera that follows individual characters and cuts between them, with natural daylight and long shadows. Characters should walk between locations, stand together in conversation and react to each other. Deliver a runnable Unreal project plus a short script that connects each character to the model. Done means you can leave the simulation running and watch the characters plan, talk and act without any input from you.
如何使用这条提示词
打开Unreal Engine项目,把构建说明交给GPT-6 Astra。
修改地貌环境、角色数量、人设和生存目标。
运行后查看字幕对话,再调整各智能体的提示词以改善协作。
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