带电网与沙尘暴的体素火星殖民地模拟

Claude Fable 5.1在浏览器中生成了由数百万体素构成的火星基地,含火箭、机器人建造者、电力与生命保障系统,沙尘暴会造成故障。

Claude Code + Three.js(仅代码)Wandy 2
真实模型 · 360°两者都基于同一张照片:左边是 Claude Code(Opus 5.5)用 Three.js 代码建模的一次未经修改的运行结果;右边是 Wandy 2。

创建精细的 3D 模型

单靠代码只能做出简单的形状。Wandy 2 能用一张照片生成带纹理的 3D 模型,直接用在同一个场景里。

Wandy3D 制作说明

作者没有公开提示词,因此我们写下了复现这个作品的方法。

Build an interactive voxel simulation of a Mars colony that runs in the browser. Show a large red-rock voxel terrain with a base growing on it: tall rocket landing towers, launch and landing vehicles, solar fields, a nuclear power plant, battery banks, fuel, oxygen and water facilities, rovers and humanoid robot workers that construct buildings in phases. Model resource flows so power, fuel, oxygen and water levels change over time, and let weather events such as dust storms, blackouts and night frost disrupt the base. Use a warm orange and rust palette with a hazy sky that thickens during storms. Provide a free orbit camera and a side control panel with sliders for time of day, speed and disaster triggers, plus a small status bar. Keep it as one web project with an efficient voxel renderer able to handle millions of voxels. Done means you can watch the colony operate on its own, then trigger failures and see the systems react.

如何使用这条提示词

  1. 在编程工具中把构建说明交给Claude Fable 5.1,要求生成网页项目。

  2. 替换星球、设施、资源或灾害类型,并按设备性能调整体素数量。

  3. 打开后观察基地运转,触发沙尘暴或停电,再让它增加新系统或控件。

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