可漫步的3D帝都岛城,中央矗立巨大白塔

三个模型的对比,Claude Opus 5.5做出最密集的版本:带城墙与穹顶的岛城、街区菜单,还能在街道上步行。

Claude Code + Three.js(仅代码)Wandy 2
真实模型 · 360°两者都基于同一张照片:左边是 Claude Code(Opus 5.5)用 Three.js 代码建模的一次未经修改的运行结果;右边是 Wandy 2。

创建精细的 3D 模型

单靠代码只能做出简单的形状。Wandy 2 能用一张照片生成带纹理的 3D 模型,直接用在同一个场景里。

Wandy3D 制作说明

作者没有公开提示词,因此我们写下了复现这个作品的方法。

Build an interactive 3D fantasy imperial city as one browser project, using Three.js or a similar WebGL library. Place a walled island capital with a very tall white central tower, domed palaces, ring walls, an arena, gardens, bridges and a waterfront, surrounded by water, hills and distant mountains. Use a muted stone, white and green palette with teal domes and warm terracotta roofs, and a dark, elegant UI with serif lettering. Add a side menu listing named districts; clicking one flies the camera to it. Include an orbit view over the whole city and a street-level walking mode with small townsfolk. Add a day and night toggle with lit windows after dark. Done means the camera moves smoothly between districts, the city feels dense and readable from far away and up close, and it runs at a steady frame rate in a normal desktop browser.

如何使用这条提示词

  1. 在编程智能体中把构建说明交给Claude Opus 5.5,要求生成可运行的网页项目。

  2. 重命名街区,修改建筑风格和地标,并设定白天或夜晚。

  3. 在浏览器中测试步行模式和街区跳转,再提出修改。

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