Multiplayer Minecraft-style voxel survival game for the browser

GPT-6 Astra produced a playable block-world survival game from a single prompt, with crafting, animals and two-player co-op in the browser.

Live demo

Claude Code + Three.js (code only)Wandy 2
Actual models · 360°Both from the same photo: left — one unedited Claude Code (Opus 5.5) run modelling it in Three.js code; right — Wandy 2.

Create detailed 3D models

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Build brief by Wandy3D

The author didn't share a prompt, so we wrote down how to recreate this build.

Build a browser-based multiplayer voxel sandbox survival game in the style of a classic block-building game. Generate an endless block world with grassy terrain, trees, water, beaches and several biomes. Let the player punch trees to collect logs, open an inventory with a 2x2 and a 3x3 crafting grid and a recipe book, craft tools like a wooden pickaxe, and hold items in a first-person view. Add health and hunger bars, a hotbar, and animated passive mobs such as cows and pigs. Support at least two players joining the same world, each shown as a blocky character with a name tag. Use a pixel-art texture look and a bright blue sky. Deliver the game as a deployable web project with a single build step. Done when two browsers can join, gather wood, craft a pickaxe and walk around the same world.

How to use this prompt

  1. Give the build brief to GPT-6 Astra in your coding agent and ask it to deploy the result.

  2. Adjust the features: biomes, mobs, crafting recipes, player count or texture style.

  3. Open the link in two browsers to test multiplayer, then ask for new structures or game modes step by step.

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