Hillside villa with pool and sea view built in Blender, two-model comparison
Claude Fable 5.1 and GPT-6 Astra were given the same task: a Blender villa with pool and interiors. Compare their fly-throughs side by side.
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Build brief by Wandy3D
The author didn't share a prompt, so we wrote down how to recreate this build.
Build a Blender scene of a modern two-storey villa on a forested hillside above the sea. Use a flat white roof, large glass walls, a timber deck, a long infinity-style pool with loungers and a few floating pool toys, and an open living room with sofas, a kitchen island and a bedroom facing the water. Surround it with palm trees, dense green vegetation, rocks and a sandy bay. Deliver a Blender Python script that creates the geometry, materials and lighting, plus a camera path of about 20 seconds: start with an aerial view of the house, glide over the pool and terrace, move through the living room, kitchen and bedroom, then pull back out to the full exterior. Use bright daylight and soft interior light. Done means the house reads clearly from outside and inside, and the animated camera moves smoothly. If possible, run the same brief with a second model and compare the two results side by side.
How to use this prompt
Paste the build brief into your coding agent with Claude Fable 5.1 and let it write the Blender Python script.
Change the architecture, location, furniture and camera path, or run the same brief on a second model.
Render the fly-through, compare the two outputs, and ask for fixes to materials, lighting or camera timing.
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