自动绑骨的熊猫武者:网页查看器中的行走、奔跑与功夫动作
GPT-6 Astra 为给定的 3D 熊猫模型自动绑骨,并在查看器中加入行走、奔跑和功夫动作;作者称部分效果仍有问题。
Claude Code + Three.js(仅代码)Wandy 2
创建精细的 3D 模型
单靠代码只能做出简单的形状。Wandy 2 能用一张照片生成带纹理的 3D 模型,直接用在同一个场景里。
Wandy3D 制作说明
作者没有公开提示词,因此我们写下了复现这个作品的方法。
Build a web-based character practice room that rigs and animates a supplied 3D model. Auto-rig a stylized panda warrior in a straw hat with a backpack, then add a move library with idle breathing, walk, run, bow, guard, straight punch, front kick and a longer kung fu sequence. Present it in a dark green, minimal interface: a large 3D viewport with the character on a circular stage, a heading, a list of moves grouped into foundations and martial arts on the right, a playback timeline with the current move name, and controls for orbit and fullscreen. Add a button to download the rigged character. Use Three.js with skeletal animation. Done means each listed move plays on the rigged model, switching moves is smooth, and obvious skinning problems are noted for later fixes.
如何使用这条提示词
在编码智能体中让 GPT-6 Astra 读取你的 3D 模型和构建说明,要求绑骨并生成动作查看器。
替换角色并修改动作列表,例如舞蹈、跳跃或剑术。
逐个播放动作,找出蒙皮问题,再分多次会话逐个动画修复。
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